How To Effectively Use Layers In Digital Painting For Better Results – Blending modes are a great way to digitally enhance images and designs. There are several ways to use blend mode as a graphic designer (using design software) or as a web designer (using CSS or Divi). In this article, we’ll cover everything you need to know about blending modes, including a detailed breakdown of each, as well as how to use them in Photoshop and on your website.
A blending mode is a mathematical equation that determines how pixels will blend when two or more pixel layers are combined. Although the algorithms behind blending modes are complex, they are very easy to work with using design tools or photo editing software like Photoshop. With such software, designers can creatively combine layers (images, colors, text) with just a few clicks to create a unique design. You can combine any number of layer combinations. However, to achieve the blending mode effect, you’ll need at least two layers: a base layer and a blending layer.
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Blending modes combine a base layer with a blending layer to achieve different effects. Each effect (or mode) uses a mathematical equation that combines red, green, and blue (RGB) or blue, purple, yellow, and black (CMYK) color codes with dark and light levels to create multi-layered effects. Most blending modes require an opacity to achieve the blending effect. You can use blending modes to apply color layers to images, blend images, manipulate color levels in photos, and more.
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Let’s look at merging two layers and using Multiply as an example. When I use a photo layer as the base layer and a gradient blending layer with #ff0f0f and #4a00e8 as the blending layer, the resulting image looks dark and takes on the appearance of gradient colors.
They need at least two layers to work. Each option gives different results depending on the mode selected. That’s how it falls apart. First, the base layer is the original color or image. Then the blending layer is applied directly to the base layer using a specific method. The result is a combination of two layers that change colors and reveal a picture with a completely changed appearance.
Photoshop has more than 27 blending modes. Some are used to adjust opacity, while others darken the appearance of photos and designs. There are also blending modes that brighten images, while others simply work to adjust contrast.
It’s important to note that while blending modes mostly work by adjusting opacity levels, there are 8 specific blending modes that work best when adjusting fill (or percentage) values. For example, when combining a basic photo layer with a solid color blending layer using Hard Mix, you may find that setting the blending layer’s fill value to 50% produces a better effect than setting the opacity to 50%.
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Along with Hard Blend, eight special blending modes remain: Color Burn, Linear Burn, Color Dodge, Linear Dodge (Extra), Vivid Light, Linear Light, and Difference.
Each blending mode in Photoshop is categorized by type (normal, subtractive, additive, contrast, comparative, and composite). Here’s a list that explains each blending mode and how to use it.
This category includes normal and distinct mixing modes. In this category, you need to adjust the opacity of the blending layer so that all the effects are visible.
This is the default mode in Photoshop. Any noticeable difference in your images requires opacity adjustments. When the opacity is set to 100%, the blending layer completely blocks the base layer. In our example, you can see that there is no visible image under the image, color or gradient.
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Dissolve takes the pixel colors from the base layer and repaints (seemingly randomly) over the pixel colors in the blend layer to create a unique pixel blend result. As with normal mode, adjusting the opacity is the only way to make a visual difference to your images and designs. In our example, we’re showing the dissolve mode with 75% opacity applied to our blending layers to create a gradient pattern.
As the name suggests, these blending modes add dark tones to your photos and designs. The additive category includes tinting, reproduction, color burning, and color darkening.
Dark compares the pixels of the base layer to the blended layer and then selects the darkest pixels to give the layer a darker look. In our example, you can use this method to see how an image darkens using a photo, color or gradient.
This is one of the most used blending methods in Photoshop. It works by multiplying the colors of the base layer with the blending layer. The result is a dark image. The white tones in the layers are intact, while the dark tones appear darker than the original photo or design.
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Like Multiply, Color Burn increases the contrast to darken the colors of the base layer before blending them with the colors of the blending layer. Mixing with white does not change the appearance of the images at all. Although color reduction is very similar to blending, the images are darker.
Like Color Burn, this “burning” effect is created by reducing the brightness of the base layer’s colors before blending them with the blending layer’s colors. As a result, the base layer becomes darker without affecting the white pixels in the layer.
A darker color compares the pixels of the image layer to the pixels of the blend layer and then displays the color with the lower value. Unlike Darken, Darken does not create a third color because it selects the lowest color values from the base layer and blend layer. In our example, you can see that the browns in our image layer are the darkest, so they stand out more than the blue in our blending layer.
Subtractive blending modes give your images and designs a brighter look by removing highlights (or highlights) when blending layers. The subtractive category includes light, screen, color subtraction, linear subtraction (additive), and lighter color.
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This selects the lighter color of the two layers to replace the pixels that are darker than the blending layer without changing the pixels that are lighter than the blending layer.
In this mode, inversions of blend layers and base layers are selected and duplicated to create a brighter look. Black and white remains the same.
This mode will lighten the base layer while reducing the contrast between the base layer and the blending layer. The black color remains the same.
This will lighten the base layer to reflect the blended layer while increasing the brightness. Black remains the same.
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Like Lighten, Lighter compares the base layer and the blending layer, then saves the lighter of the two. The difference between lighter and lighter is that lighter colors look at the RGB channels as a whole, while lighter colors look at individual channels to complete the mix.
These blending modes create different effects using contrast and based on whether the base or blending layer is lighter than 50% gray. This category includes Overlay, Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light and Hard Blend.
Overlay, one of the most commonly used modes, uses the display mode at 50% power for colors lighter than gray. Dark tones change the midtones to make them darker, and light tones change the midtones to create lighter colors.
Like Overlay, Soft Light produces a darker or lighter effect depending on the light values of the image or color, but has a more subtle appearance.
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By combining multiplication and rendering, the bright light uses the luminance in the blending layer to calculate the result. To get good results, it is better to reduce the opacity of the blending layer when using bright light.
50% gray is darker, but anything lighter than 50% is lighter. Vivid Light is one of the special 8, which allows you to blend it differently depending on whether you are adjusting opacity or opacity.
Another member of the special octet, linear light, combines the effects of linear bending (adding) on brighter pixels and linear burning on darker pixels.
This mode combines a mixture of dark and light at the same time. Removes all midtones from the image. Adjusting the opacity can produce completely different results.
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Hard blending works by adding the values of each RGB channel from the blending layer to the corresponding RGB layers of the base layer. The appearance of strong light leads to a loss of color beyond black, white, gray or RGB and CMYK.
They create color changes based on the values of the blending layer and the base layer. Includes differences, exceptions, deductions and divisions.
Difference mode takes information from each color channel and either subtracts the blend layer from the base layer or the base layer from the blend layer. The result depends on which of the two layers is lighter. Black colors do not cause any changes.
The exclusion difference is similar to the blend mode, but it reduces the contrast. If you mix it with white, the base layer will be reversed. But black people don’t change.
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This mode examines all color channels and then removes mixed layer colors from them